Otherwise, it is generally recommended that these traits are to be avoided. Should only be slotted for specialized roles, builds, and/or circumstances. This collection of traits possess either average applicability with below-average effectiveness, or average effectiveness, but with a very narrow applicability. Should only be slotted after all A, B, and C traits have been exhausted, if and only if its effects match your intended role, build, and/or circumstance. While these traits are nearly always outclassed by A and B options, they still possess average to above-average effectiveness and applicability. Should be slotted when you've exhausted all A and B traits, if and only if its effects match your intended role, build, and/or circumstance. These traits either share equal effectiveness with A grade traits, but with lower applicability, or share equal applicability with A grade traits, but at the cost of reduced effectiveness. Should always be slotted when available if and only if its effects match your intended role, build, and/or circumstance. Should always be slotted when available these are the traits with the most powerful effects and/or have high applicability for all roles, builds, and circumstances. For example, as "Beam Training" is rated a B trait, "Superior Beam Training" should be treated as a B+ trait.Įach Trait has been assigned a grade using the following rubric: Grade Traits that are more effective for more frequently occurring contexts have been graded higher than traits that are only effective for infrequent occasions.Ī Superior version of a trait (as purchased from the K-13 Fleet Holding) can be considered a "half-grade" above the equivalent Basic version. This list is not specific to PvE, PvP, or any single queue it's meant to be reflective of general, overall usefulness. What follows is the definitive tier table of every currently-available personal space trait. These tables were originally written by /u/TheFallenPhoenix and posted here Recently updated by /u/Callen151 please note that these tables are current as of Victory is Life and the release of the Deep Space Nine Lockbox. Thanks: /u/dangersandwich for the CSS & /u/thecipher for the logo/header image. VGER - Visual Glossary for Easy Reference.STOWiki - Table of consoles with icons and effects.If you wish to join us for build discussions and talk on discord, we have our own little corner on the Main Discord for r/sto simply join it and navigate your way to STOBuilds Chat! A list of additional rules can be found here. Please limit your self-promotion here as that is not the purpose of this subreddit. While other formats (such as STO Academy links) are not prohibited, the preferred STObuilds template format went through considerable community effort to ensure completeness and clarity.īuild posts with major omissions (or any posts that do not otherwise meet standards) may be removed at moderator discretion and their authors asked to repost more completely or in the Megathread. Non-build discussion posts are welcome but must involve significant effort.īuild posts are only effective when clearly communicated. "Quick questions", "Give me a build for x" topics and other short format posts are welcome - but belong specifically in STObuilds' weekly Megathread. Reading the entire sidebar is required before posting.Įffort is paramount here in communicating your builds and ideas. We're a subreddit that discusses builds and mechanics for Star Trek Online ground and space content. List of Auto-Execute Abilities on Console Spreadsheet
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